Helsinki, Finland (September 30, 2020) - With the advent of the next generation consoles, Umbra is glad to announce that its Visibility SDK will support the Microsoft’s new family of Xbox consoles - the Xbox Series X and Xbox Series S. Xbox Series X and Xbox Series S will deliver the most performant, immersive and compatible next-generation console gaming experiences ever, and will be available beginning November 10.
Umbra’s Visibility SDK enables real-time rendering optimization through various spatial queries performed in runtime. The most widely used feature is software-based occlusion culling to determine object visibility from a given camera’s point of view. Other popular features include shadow mapping acceleration, audio propagation and server-side anti-cheat measures in the form of line of sight queries. Thanks to the powerful hardware of the upcoming Xbox Series X and Xbox Series S, all of the above features function faster than ever before.
Umbra’s industry standard middleware enables developers to further push the limits of content creation. As the middleware is largely automated, artists can focus on what’s truly important - ever larger gaming worlds with insane amounts of graphical detail.
“One would think that after all these years in the industry and having gone through quite the many cycles of technology, being excited about the next generation gets old. Nope. We are still as excited as ever to help our customers and partners maximize the potential of their titles and technology”, states Otso Mäkinen, the CEO and founder of Umbra Software.
Umbra Visibility SDK has been featured in over 150 games over the years. Some of the latest titles include DOOM Eternal, Call of Duty: Modern Warfare and Control. Enjoy our most recent showreel below featuring some of these amazing titles!
Visit www.umbra3d.com/gaming for more information and to sign up for your evaluation.
For more information, please contact:
+358 44 337 5400
Umbra (umbra3d.com) is a graphics software technology company founded in 2006 and based in Helsinki, Finland. Umbra specializes in real-time rendering optimization solutions for all major console hardware platforms, mobile devices and the PC
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