Games are not the system seller for VR

A while back, Sampo wrote about the challenges in developing virtual reality games. It’s no secret that almost all of us are passionate gamers. Obviously we are eager to see what the future will hold for VR gaming – other than horror experiences that is – as it’s a huge step in graphics performance as well. … Continued

Occlusion Culling – Solving the Visibility Problem

Nothing is more visible than things hidden -Confucius Sometimes it’s good to stop for a while, smell the procedural vegetation and think about where you’ve come. Let’s do that now – I’ll review the core problem Umbra’s known for solving and what’s required from a good solution. A pentimento in The Arnolfini Portrait by Jan … Continued

Knee-Deep in the Dead again – DOOM is here!

Excuse me kids, grandpa needs to sit down for this one… I can still remember that cold Saturday back in December 1993 when my friend came over with a stack of floppy disks that he’d been downloading overnight with his top-of-the line 14400bps (hey, that’s a whopping 1.8 kilobytes per second!) Supra modem from a local … Continued