Getting It Just Right – Benchmarking On HoloLens

“Ahhh, this porridge is just right,” – Goldilocks Finding the exact balance in any recipe is work that requires a fine taste and a lot of hours invested in the kitchen. A bit too much of anything is almost as bad as being a wee short. Never too much baking, but neither too little. The perfect equilibrium is …

See Umbra’s new HoloLens demo at Gamescom 2016!

August, and most importantly Gamescom, are finally here! This is definitely one of our favorite events and the sheer size of it is just massive! Umbra will be attending again this year, you can find us inside the business area (Hall 2.1, booth D022) where we have few exciting demos for you to see. The city …

Games are not the system seller for VR

A while back, Sampo wrote about the challenges in developing virtual reality games. It’s no secret that almost all of us are passionate gamers. Obviously we are eager to see what the future will hold for VR gaming – other than horror experiences that is – as it’s a huge step in graphics performance as well. …