We work with the very foundations of 3D graphics, the representation of the geometry itself, and are building a set of tools that enable displaying arbitrarily large 3D scenes on any platform. We are seeking seasoned veterans, propeller hat scientists and enthusiastic students to join us and to be part of the team that will change the world of 3D graphics.
We hire the best and pay accordingly.
Complimentary monday breakfast and daily lunch benefit.
Mac? Windows? Dual displays? What you need to get the job done, you’ll get it.
We operate on core hours policy. Just be present between noon and 4pm, the rest is up to you.
Finland's welfare system is unparalleled in the world. It will cover your children's school, daycare and healthcare for the entire family. Finland is very safe too.
We believe in continuous learning. We sponsor conference trips and pay for courses to keep you ahead of the curve.
Is your favorite missing? Let us know and we’ll add it on the list!
At Umbra, you will be the lead programmer at the Seattle satellite office. You will interface daily with our North American clientele and help them to get the most out of Umbra 3. You can expect to travel often to different trade shows and conferences to represent Umbra, and also to visit our existing and potential customers at their offices.
You will also participate in the core development of Umbra 3 with the engineering team in Helsinki, Finland. You will find yourself working to solve some of the most difficult problems of computer graphics. You will also get intimately familiar with many modern game engines, such as the Unreal Engine 4, Unity 3D and many in-house first party engines.
If you are an experienced graphics programmer (and like long winters) we want to hear from you.
Want to learn the ropes and learn from the best? We are looking for a Junior Programmer that can work on all kinds of coding tasks. We mean coding too, not making coffee or fixing the printer. Programming tools, creating demos and doing cool stuff to impress our jaded engineers. You gotta be hungry for this one!
You need to have done things (Got anything for us on Github?) such as demos or some other works that you can impress us with.
Check out Jasin's very relevant blog post Pro tips for landing a job at Umbra.
Did you find your way here through a recommendation? Don’t forget to mention your friend’s name in the Cover Letter field below to make sure she receives the reward she deserves.
Calling out on all the graphics programmers - Finland’s mighty Umbra needs your skills! It doesn’t matter if you are a seasoned veteran or a talented youngster; we have extremely interesting work in line just for you.
The programmers at Umbra work daily on the toughest problems on the domain of 3D graphics. Our technology is on the cutting edge on its field and we maintain active conversation with the research community and the graphics leads in various video game studios. As part of the team, you get to make a difference in shaping the best 3D graphics tools in the world.
We have the coolest gadgets from Hololens to every possible VR device out there. On top of that our office is the nicest in downtown Helsinki, true story.
You need to have done things (got anything for us on Github?) such as demos or some other works that you can impress us with.
You can also check out Jasin's very relevant blog post Pro tips for landing a job at Umbra.
We are looking for a talented Technical Artist with a track record in video games or films to join our growing ranks. You will lead the production of our demos in both aesthetic and technical sense. You will not only be afraid of getting your hands dirty with producing assets and writing scripts, but also take complete ownership of how our extremely technical product is presented.
In addition to the demos, you will work together with the engineers to ensure that the UX of the various Umbra tool plugins is world class.
As a sales representative, you will develop and implement sales activities for Umbra’s key accounts. You will have full responsibility of sales of Umbra’s products in Umbra’s key market - video games.
You will work together with our marketing and communications team, taking up the role of representing Umbra to our partners, prospects and customers. You will be responsible for an annual revenue goal and will benefit from a commission structure that rewards overachievement.
Our global sales team spans Europe, USA, and Asia. As you are based at our HQ in Helsinki, you will have a great opportunity to grow your own role as our business grows at our current markets and beyond.
Can't find anything that matches your skillset? Don't worry! We are interested in anyone who's best in his/her field in programming, marketing and business. In addition to talent, we value greatly the attitude of getting things done. So please include concrete work samples with your application to prove that you are a doer.
Impress us, be creative!